COMMANDER · DECK
elements
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
39 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
4 cardsInstant
4 cardsLand
31 cardsMAYBE3 CARDS
Creature
3 cardsMONEY CARDS·48 CARDS·$578.20
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Creature
10 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
2 cardsInstant
3 cardsLand
25 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature40
Elemental37
Incarnation5
Sorcerer3
Elk2
Knight2
Shaman2
Shapeshifter2
Avatar1
Bard1
Druid1
Elf1
God1
Horror1
Plant1
Scout1
Changeling3
Land40
Nonbasic26
Basic14
Island10
Forest9
Plains9
Swamp9
Mountain8
Artifact6
Enchantment6
Instant4
Elemental1
Sorcery4
Arcane1
Legends12
Historic18
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite +1/+1 counters on a creature
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Return all cards from your graveyard to your hand
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite Treasure tokens
- Infinite card draw for any number of players
- Infinite cascade with mana value equal to the next spell you cast
- Infinite colored mana
- Infinite draw triggers for any number of players
- Infinite magecraft triggers
- Infinite storm count
- Infinite token copies of Elementals you control with haste
- Infinite creature tokens with haste
Bracket 1
doesn’t raise the bracket
- Near-infinite combat damage
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
+ 46 CARDS NOT IN PRECON
+ Arid Mesa+ Ashling's Command+ Blood Crypt+ Bloodstained Mire+ Bloom Tender+ Breeding Pool+ Cavalier of Dawn+ Champion of the Path+ Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight+ Farseek+ Fist of Suns+ Flamekin Harbinger+ Flooded Strand+ Godless Shrine+ Hallowed Fountain+ Indatha Triome+ Ketria Triome+ Leyline of the Guildpact+ Life of the Party+ Marsh Flats+ Misty Rainforest+ Morophon, the Boundless+ Overgrown Tomb+ Parallel Lives+ Polluted Delta+ Prismabasher+ Raugrin Triome+ Reflections of Littjara+ Reliquary Tower+ Rumbleweed+ Savai Triome+ Shinestriker+ Sneak Attack+ Solitude+ Steam Vents+ Sunderflock+ Temple Garden+ The World Tree+ Three Tree City+ Twinflame Travelers+ Urza's Incubator+ Verdant Catacombs+ Watery Grave+ Windswept Heath+ Wooded Foothills+ Zagoth Triome
- 44 PRECON CARDS NOT IN DECK
- Abundant Countryside- Abundant Growth- Ancient Ziggurat- Blasphemous Act- Cream of the Crop- Crib Swap- Distant Melody- Elemental Spectacle- Exotic Orchard- Faeburrow Elder- Fertile Ground- Flamekin Village- Frontier Bivouac- Fury- Hoofprints of the Stag- Incandescent Soulstoke- Ingot Chewer- Jungle Shrine- Kindred Summons- Lamentation- Opal Palace- Opulent Palace- Path of Ancestry- Primal Beyond- Raging Ravine- Rain-Slicked Copse- Sandsteppe Citadel- Savage Lands- Seaside Citadel- Secluded Courtyard- Selvala, Heart of the Wilds- Shatter the Sky- Shimmercreep- Shriekmaw- Sodden Verdure- Springleaf Parade- Subterfuge- Thriving Bluff- Thriving Grove- Thriving Heath- Thriving Isle- Thriving Moor- Timeless Lotus- Unclaimed Territory
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