COMMANDER · DECK
2020-06-30
BANNED: 2 CARDS
DECK $
$1,734.62
MYTHIC
13
RARE
57
UNCOMMON
20
COMMON
9
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
3 cardsCreature
7 cardsEnchantment
6 cardsArtifact
21 cardsSorcery
14 cardsInstant
19 cardsLand
28 cardsMONEY CARDS·78 CARDS·$1,384.72
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Planeswalker
3 cardsCreature
7 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
11 cardsInstant
17 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 14 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Staff of Domination + Kydele, Chosen of Kruphix — Bracket 4, early two-card combo, with no mana to spend
- Kydele, Chosen of Kruphix + Sword of the Paruns — Bracket 4, early two-card combo, with no mana to spend
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
- Staff of Domination + Bloom Tender — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Bloom Tender — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land28
Nonbasic28
Forest6
Island6
Mountain6
Swamp6
Artifact22
Equipment3
Horror1
Phyrexian1
Instant19
Sorcery14
Creature9
Wizard4
Goblin2
Human2
Berserker1
Druid1
Elf1
Horror1
Merfolk1
Phyrexian1
Pirate1
Rogue1
Vedalken1
Zombie1
Outlaws2
Party5
Enchantment6
Planeswalker3
Ashiok1
Jace1
Narset1
Legends7
Historic29
LAND PROBABILITY
28 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.0%
TURN 558.0%
TURN 679.6%
TURN 791.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock