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COMMANDER · DECK

Ghyrson Starn, Kelermorph

Bracket 3 · Upgraded
@Darth Drip · 2025-05-16
DECK $
$541.06
MYTHIC
5
RARE
27
UNCOMMON
32
COMMON
36
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

17 cards

Enchantment

4 cards

Artifact

8 cards

Sorcery

12 cards

Instant

21 cards

Land

28 cards
MONEY CARDS·53 CARDS·$419.54
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Planeswalker

1 cards

Creature

12 cards

Enchantment

3 cards

Artifact

4 cards

Sorcery

5 cards

Instant

11 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, Parun + Ophidian Eye: early arguably two-card combo, with no mana to spend
  • Tandem Lookout + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
CURVE
0020126293640546+
COLOR
U: 40 pipsR: 35 pipsC: 75 pips
TYPES
Land34
Nonbasic26
Basic8
Island7
Mountain6
Desert2
Adventure1
Town1
Instant22
Adventure1
Arcane1
Town1
Creature18
Human9
Shaman4
Dwarf3
Wizard3
Dragon2
Archer1
Artificer1
God1
Monk1
Noble1
Otter1
Phyrexian1
Praetor1
Saga1
Scout1
Tyranid1
Villain1
Wall1
Party3
Sorcery12
Artifact8
Equipment2
Enchantment5
Aura2
Class1
Phyrexian1
Praetor1
Saga1
Planeswalker3
Narset1
Saheeli1
Teferi1
Legends11
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Group
Color
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