COMMANDER · DECK
CHAOS DRAW!!!!
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
11 cardsArtifact
12 cardsSorcery
11 cardsInstant
1 cardLand
17 cardsMAYBE24 CARDS
Creature
9 cardsEnchantment
1 cardArtifact
1 cardSorcery
2 cardsInstant
2 cardsLand
9 cardsMONEY CARDS·75 CARDS·$735.30
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Creature
26 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
11 cardsInstant
2 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic14
Basic22
Island9
Swamp9
Mountain6
Gate1
Creature29
Wizard6
Horror4
Human4
Demon3
Dragon3
Phyrexian3
God2
Vedalken2
Zombie2
Archer1
Artificer1
Dwarf1
Elk1
Golem1
Illusion1
Knight1
Noble1
Orc1
Praetor1
Rogue1
Shapeshifter1
Spirit1
Squid1
Tiefling1
Tyranid1
Vampire1
Warrior1
Outlaws1
Party8
Artifact15
Equipment3
Book2
Elk1
Golem1
Horror1
Phyrexian1
Enchantment13
Demon1
God1
Sorcery11
Instant1
Legends18
Historic31
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS18 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifeloss
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Near-infinite draw triggers for target opponent
- Near-infinite card draw for target opponent
- Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite lifeloss for target opponent
- Target opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
34 cards not in the pool
NOT IN THE POOL · 34
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