COMMANDER · DECK
Selvala, Heart of the Wilds Cheap
Bracket 4 · Optimized2020-05-28
ONLY 98 CARDS
DECK $
$320.67
MYTHIC
4
RARE
23
UNCOMMON
25
COMMON
47
COMMAND1 CARD
Creature
1 cardsMAIN97 CARDS
Planeswalker
1 cardsCreature
27 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
11 cardsInstant
18 cardsLand
2 cardsMAYBE2 CARDS
Artifact
1 cardsSorcery
1 cardsMONEY CARDS·43 CARDS·$241.41
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Planeswalker
1 cardsCreature
15 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
8 cardsInstant
11 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Umbral Mantle + Selvala, Heart of the Wilds: early two-card combo, for four mana or less
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Temur Sabertooth + Hyrax Tower Scout + Selvala, Heart of the Wilds: early arguably two-card combo, for four mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Umbral Mantle + Selvala, Heart of the Wilds — Bracket 4, early two-card combo, for four mana or less
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Temur Sabertooth + Hyrax Tower Scout + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
- Temur Sabertooth + Selvala, Heart of the Wilds + Lightning Greaves — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land30
Nonbasic1
Basic29
Forest29
Creature28
Elf10
Druid7
Human5
Shaman3
Treefolk3
Construct2
Ranger2
Scout2
Warrior2
Bard1
Beast1
Bird1
Cat1
Faerie1
Hydra1
Insect1
Phyrexian1
Plant1
Rogue1
Troll1
Werewolf1
Wolf1
Wurm1
Outlaws1
Party3
Instant18
Sorcery11
Artifact8
Construct2
Equipment2
Phyrexian1
Wolf1
Enchantment5
Aura3
Human1
Treefolk1
Planeswalker1
Garruk1
Legends3
Historic11
LAND PROBABILITY
30 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.3%
TURN 552.6%
TURN 675.0%
TURN 788.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinkingInfinite blinking of some creaturesInfinite colored manaInfinite ETB
Infinite colored manaInfinite ETBInfinite LTBInfinite magecraft triggersInfinite storm countInfinite blinking
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite blinking