MetaMox
COMMANDER · DECK

Golos - Lands

No bracket · Banned
2020-06-05
Golos, Tireless Pilgrim
BANNED: 2 CARDS
DECK $
$1,571.53
MYTHIC
28
RARE
59
UNCOMMON
7
COMMON
9
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

22 cards

Enchantment

5 cards

Artifact

3 cards

Sorcery

14 cards

Instant

7 cards

Land

46 cards
NAMECOSTPRICE
MAYBE4 CARDS

Creature

1 cards

Enchantment

1 cards
NAMECOSTPRICE

Instant

2 cards
MONEY CARDS·77 CARDS·$1,250.96
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

19 cards

Enchantment

6 cards

Artifact

2 cards

Sorcery

10 cards

Instant

7 cards

Land

32 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 2 banned cards — the list isn’t Commander-legal, so it has no bracket
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 15
CURVE
0081112133747566+
COLOR
W: 7 pipsU: 9 pipsB: 11 pipsR: 5 pipsG: 43 pipsC: 96 pips
TYPES
Land47
Nonbasic42
Basic5
Mountain12
Swamp11
Forest8
Island7
Plains6
Rogue1
Shapeshifter1
Creature23
Human4
Elemental3
Elf2
Horror2
Shaman2
Snake2
Centaur1
Cleric1
Demon1
Dinosaur1
Druid1
Dryad1
Frog1
Goblin1
Hydra1
Knight1
Merfolk1
Monk1
Nightmare1
Nymph1
Pirate1
Rogue1
Scout1
Serpent1
Shapeshifter1
Warrior1
Wizard1
Outlaws2
Party4
Sorcery15
Enchantment7
Centaur1
Dryad1
Nymph1
Instant7
Artifact4
Scout1
Planeswalker2
Windgrace1
Wrenn1
Legends13
Historic16
LAND PROBABILITY
46 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 47.6%
TURN 522.4%
TURN 640.3%
TURN 757.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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