COMMANDER · DECK
Tayam Lands
COMMAND1 CARD
Creature
1 cardMAIN101 CARDS
Creature
25 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
14 cardsInstant
8 cardsLand
36 cardsMAYBE1 CARD
Land
1 cardMONEY CARDS·73 CARDS·$497.63
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Creature
21 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
10 cardsInstant
7 cardsLand
20 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic30
Basic6
Forest9
Plains8
Swamp5
Desert1
Creature26
Human8
Elf5
Druid3
Shaman3
Beast2
Elemental2
Insect2
Monk2
Scout2
Snake2
Cleric1
Demon1
Dinosaur1
Dryad1
Frog1
Horror1
Knight1
Nightmare1
Nymph1
Plant1
Soldier1
Wall1
Warrior1
Party2
Sorcery14
Enchantment10
Aura1
Dryad1
Nymph1
Artifact9
Equipment1
Instant8
Legends10
Historic19
LAND PROBABILITY
36 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.1%
TURN 542.2%
TURN 664.8%
TURN 780.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Put a selection of permanant cards from your library and graveyard onto the battlefield
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite mill
- Infinite self-mill
ALSO NEEDS
Creature with Persist or Undying
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 33 cards not in the pool
BANNED · 2
NOT IN THE POOL · 33
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