MetaMox
COMMANDER · DECK
2021-05-21
Tayam, Luminous Enigma
102 CARDS (LIMIT 100)
DECK $
$634.46
MYTHIC
12
RARE
47
UNCOMMON
25
COMMON
18
COMMAND1 CARD

Creature

1 card
MAIN101 CARDS

Creature

25 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

14 cards

Instant

8 cards

Land

36 cards
NAMECOSTPRICE
MAYBE1 CARD

Land

1 card
NAMECOSTPRICE
MONEY CARDS·73 CARDS·$497.63
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Creature

21 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

10 cards

Instant

7 cards

Land

20 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1061182243845536+
COLOR
W: 16 pipsB: 15 pipsG: 52 pipsC: 110 pips
TYPES
Land36
Nonbasic30
Basic6
Forest9
Plains8
Swamp5
Desert1
Creature26
Human8
Elf5
Druid3
Shaman3
Beast2
Elemental2
Insect2
Monk2
Scout2
Snake2
Cleric1
Demon1
Dinosaur1
Dryad1
Frog1
Horror1
Knight1
Nightmare1
Nymph1
Plant1
Soldier1
Wall1
Warrior1
Party2
Sorcery14
Enchantment10
Aura1
Dryad1
Nymph1
Artifact9
Equipment1
Instant8
Legends10
Historic19
LAND PROBABILITY
36 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.1%
TURN 542.2%
TURN 664.8%
TURN 780.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Put a selection of permanant cards from your library and graveyard onto the battlefield
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite mill
  • Infinite self-mill
ALSO NEEDS
Creature with Persist or Undying
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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