COMMANDER · DECK
5C Fling
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
8 cardsInstant
9 cardsLand
39 cardsMONEY CARDS·72 CARDS·$730.06
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Creature
22 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
5 cardsInstant
4 cardsLand
34 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land42
Nonbasic34
Basic8
Forest6
Mountain6
Plains6
Island5
Swamp5
Creature32
Human14
Warrior6
Druid4
Elf3
Shaman3
Soldier3
Demon2
Advisor1
Angel1
Artificer1
Bird1
Cat1
Citizen1
Cleric1
Dog1
Dragon1
Dryad1
Giant1
God1
Halfling1
Knight1
Mercenary1
Mite1
Nymph1
Phyrexian1
Plant1
Rhino1
Robot1
Squirrel1
Treefolk1
Wizard1
Outlaws1
Party8
Instant10
Sorcery8
Artifact7
Equipment3
Dog1
Mite1
Phyrexian1
Robot1
Enchantment7
Dryad1
God1
Nymph1
Legends34
Historic35
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
13 cards not in the pool
NOT IN THE POOL · 13
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