MetaMox
COMMANDER · DECK
@polyorchid · 2026-09-20
Nekusar, the Mindrazer
DECK $
$6,677.17
MYTHIC
15
RARE
70
UNCOMMON
9
COMMON
2
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

25 cards

Enchantment

5 cards

Artifact

11 cards

Sorcery

13 cards

Instant

15 cards

Land

30 cards
MONEY CARDS·65 CARDS·$5,338.84
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Creature

17 cards

Enchantment

3 cards

Artifact

5 cards

Sorcery

9 cards

Instant

10 cards

Land

21 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
50141182223542526+
COLOR
U: 29 pipsB: 27 pipsR: 20 pipsC: 80 pips
TYPES
Land31
Nonbasic31
Island4
Mountain4
Swamp4
God1
Creature26
Human9
Wizard8
Phyrexian3
God2
Horror2
Spirit2
Zombie2
Archer1
Assassin1
Construct1
Demon1
Dragon1
Goblin1
Hag1
Knight1
Merfolk1
Monkey1
Orc1
Pirate1
Praetor1
Rogue1
Scout1
Sorcerer1
Tyranid1
Vedalken1
Outlaws3
Party9
Instant15
Artifact13
Construct1
Equipment1
God1
Phyrexian1
Sorcery13
Enchantment6
Hag1
Legends14
Historic24
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMBOS8 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 19 game changers — cEDH lists run 10 or more
Group
Color
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