COMMANDER · DECK
Nissa - Animist's Awakening
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
6 cardsCreature
11 cardsEnchantment
10 cardsArtifact
1 cardSorcery
23 cardsInstant
10 cardsLand
3 cardsMONEY CARDS·23 CARDS·$172.98
Sign in to save your threshold.
Planeswalker
4 cardsCreature
5 cardsEnchantment
5 cardsArtifact
1 cardSorcery
6 cardsInstant
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic2
Basic36
Forest36
Sorcery23
Creature12
Elemental9
Beast1
Elf1
Nissa1
Plant1
Scout1
Wall1
Enchantment10
Aura3
Treefolk1
Instant10
Planeswalker7
Nissa7
Elf1
Scout1
Artifact1
Equipment1
Legends10
Historic10
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
Comments · 0
No comments yet.