MetaMox
COMMANDER · DECK

Oprah, the Mindrazer

Bracket 3 · Upgraded
@Jogeddon · 2025-04-21
Nekusar, the Mindrazer
DECK $
$1,040.70
MYTHIC
7
RARE
53
UNCOMMON
20
COMMON
20
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

18 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

14 cards

Instant

8 cards

Land

25 cards
MONEY CARDS·62 CARDS·$821.18
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Creature

16 cards

Enchantment

7 cards

Artifact

14 cards

Sorcery

13 cards

Instant

5 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
44 cards not in the pool
NOT IN THE POOL · 44
NAMECOSTTYPEPRICE
CURVE
1071182213846546+
COLOR
U: 28 pipsB: 25 pipsR: 21 pipsC: 114 pips
TYPES
Land34
Nonbasic22
Basic12
Island5
Mountain5
Swamp5
Artifact19
Phyrexian2
Construct1
Equipment1
God1
Horror1
Creature19
Human4
Phyrexian4
Wizard4
Horror3
Demon2
God2
Spirit2
Zombie2
Archer1
Assassin1
Construct1
Hag1
Knight1
Orc1
Praetor1
Vedalken1
Outlaws1
Party4
Sorcery14
Enchantment11
Demon1
Hag1
Instant8
Legends9
Historic27
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Group
Color
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