COMMANDER · DECK
Shorikai 2v2
Bracket 4 · Optimized@Pablo Canale · 2025-02-13
DECK $
$3,451.36
MYTHIC
11
RARE
56
UNCOMMON
23
COMMON
10
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
9 cardsEnchantment
7 cardsArtifact
21 cardsSorcery
4 cardsInstant
27 cardsLand
28 cardsMONEY CARDS·81 CARDS·$2,755.30
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Planeswalker
2 cardsCreature
7 cardsEnchantment
5 cardsArtifact
18 cardsSorcery
3 cardsInstant
25 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 15 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
13 banned cards, commander banned as a commander
BANNED · 13
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 15 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 26 cards not in the pool
BANNED · 7
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land29
Nonbasic26
Basic3
Island4
Plains3
Saga1
Urza's1
Instant28
Artifact23
Equipment1
Human1
Soldier1
Vehicle1
Creature9
Human5
Soldier2
Wizard2
Advisor1
Avatar1
Bird1
Drake1
Horror1
Kraken1
Monk1
Ranger1
Party2
Enchantment8
Saga1
Urza's1
Sorcery6
Avatar1
Planeswalker2
Teferi1
Tezzeret1
Legends11
Historic31
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
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