COMMANDER · DECK
Conspire with Mother
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
13 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
26 cardsInstant
10 cardsLand
26 cardsMAYBE25 CARDS
Creature
3 cardsEnchantment
1 cardArtifact
3 cardsSorcery
15 cardsInstant
3 cardsMONEY CARDS·47 CARDS·$178.37
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Creature
11 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
11 cardsInstant
8 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic24
Basic16
Mountain10
Forest8
Sorcery27
Arcane1
Creature14
Goblin6
Shaman3
Elemental2
Human2
Wizard2
Beast1
Devil1
Druid1
Elf1
Pirate1
Warrior1
Wolf1
Outlaws1
Party3
Instant11
Enchantment7
Aura1
Artifact3
Legends9
Historic10
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
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