COMMANDER · DECK
Toxrill 2.0
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
6 cardsInstant
15 cardsLand
14 cardsMONEY CARDS·37 CARDS·$305.22
Sign in to save your threshold.
Creature
8 cardsEnchantment
7 cardsArtifact
8 cardsInstant
6 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land31
Nonbasic12
Basic19
Swamp13
Island7
Creature24
Vampire6
Human4
Demon2
Elf2
Horror2
Myr2
Noble2
Shaman2
Warrior2
Assassin1
Bird1
Cleric1
Golem1
Phyrexian1
Rogue1
Slug1
Thopter1
Troll1
Wall1
Warlock1
Wizard1
Wurm1
Outlaws3
Party5
Artifact20
Equipment3
Myr2
Bird1
Golem1
Thopter1
Instant15
Enchantment9
Aura1
Sorcery6
Legends6
Historic25
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
Comments · 0
No comments yet.