COMMANDER · DECK
K'rrik, Son of Yawgmoth
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
21 cardsInstant
9 cardsBattle
1 cardLand
6 cardsMONEY CARDS·45 CARDS·$464.96
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Creature
21 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
8 cardsInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land31
Nonbasic5
Basic26
Swamp26
Bat1
God1
Creature30
Human7
Phyrexian5
Vampire4
Assassin3
God3
Horror3
Praetor3
Avatar2
Minion2
Rogue2
Angel1
Archer1
Bat1
Cat1
Cleric1
Dauthi1
Demon1
Devil1
Elder1
Elemental1
Faerie1
Imp1
Incarnation1
Knight1
Nightmare1
Noble1
Ooze1
Orc1
Pirate1
Saga1
Siege1
Skeleton1
Soldier1
Spirit1
Villain1
Warlock1
Warrior1
Zombie1
Outlaws7
Party4
Sorcery21
Instant9
Artifact7
God1
Enchantment6
Avatar1
Horror1
Phyrexian1
Praetor1
Room1
Saga1
Battle1
Faerie1
Siege1
Legends13
Historic18
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
11 cards not in the pool
NOT IN THE POOL · 11
Comments · 0
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