COMMANDER · DECK
Knights
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
28 cardsEnchantment
4 cardsArtifact
20 cardsSorcery
5 cardsInstant
5 cardsLand
27 cardsMONEY CARDS·23 CARDS·$111.19
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Creature
7 cardsArtifact
8 cardsSorcery
3 cardsInstant
1 cardLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic7
Basic29
Mountain11
Plains11
Swamp10
Creature29
Human18
Knight15
Soldier5
Warrior3
Angel2
Artificer2
Adventure1
Cat1
Dwarf1
Fox1
Goblin1
Horror1
Kobold1
Kor1
Scout1
Spirit1
Vampire1
Zombie1
Party3
Artifact23
Equipment15
Instant6
Sorcery6
Adventure1
Human1
Knight1
Enchantment4
Planeswalker1
Lukka1
Legends18
Historic37
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
14 cards not in the pool
NOT IN THE POOL · 14
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