COMMANDER · DECK
Ink-Treader
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
14 cardsInstant
30 cardsLand
26 cardsMAYBE34 CARDS
Creature
4 cardsArtifact
1 cardSorcery
7 cardsInstant
22 cardsMONEY CARDS·49 CARDS·$336.70
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Creature
12 cardsArtifact
4 cardsSorcery
5 cardsInstant
11 cardsLand
17 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic23
Basic10
Forest12
Mountain9
Plains9
Island8
Instant32
Arcane3
Creature17
Human4
Wizard4
Druid3
Dragon2
Goblin2
Ally1
Angel1
Cat1
Cleric1
Dryad1
Dwarf1
Efreet1
Elf1
Nephilim1
Nymph1
Shaman1
Treefolk1
Warrior1
Wolf1
Party6
Sorcery14
Arcane1
Artifact4
Equipment2
Enchantment3
Dryad1
Nymph1
Legends4
Historic8
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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