MetaMox
COMMANDER · DECK
@Tybearious · 2025-02-25
The Necrobloom
DECK $
$920.33
MYTHIC
11
RARE
69
UNCOMMON
35
COMMON
18
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

11 cards

Sorcery

12 cards

Instant

1 card
NAMECOSTPRICE

Land

34 cards
NAMECOSTPRICE
SIDEBOARD3 CARDS

Creature

2 cards

Enchantment

1 card
MONEY CARDS·72 CARDS·$715.65
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Creature

28 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

7 cards

Sorcery

9 cards

Instant

3 cards

Land

21 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1061152183845586+
COLOR
W: 13 pipsB: 28 pipsG: 42 pipsC: 119 pips
TYPES
Land38
Nonbasic30
Basic8
Forest7
Plains5
Swamp4
Goblin1
Human1
Warlock1
Creature36
Human10
Shaman4
Elf3
Scout3
Assassin2
Beast2
Frog2
Horror2
Snake2
Vampire2
Warlock2
Angel1
Avatar1
Bear1
Citizen1
Cleric1
Demon1
Dryad1
Elemental1
Elephant1
Giant1
Goblin1
Halfling1
Imp1
Incarnation1
Knight1
Lizard1
Merfolk1
Monk1
Noble1
Nymph1
Phyrexian1
Plant1
Rogue1
Scorpion1
Treefolk1
Warrior1
Wizard1
Zombie1
Outlaws5
Party4
Sorcery12
Artifact11
Equipment1
Spacecraft1
Vehicle1
Enchantment5
Dryad1
Nymph1
Instant2
Legends13
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
ALSO NEEDS
Land with "Cycling "
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite creature ETB
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite energy counters
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite colored mana
  • Infinite Food tokens
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite Treasure tokens
Group
Color
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