COMMANDER · DECK
Necrobloom Lands 9/26
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
12 cardsInstant
1 cardLand
34 cardsSIDEBOARD3 CARDS
Creature
2 cardsEnchantment
1 cardMAYBE30 CARDS
Creature
7 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
5 cardsInstant
4 cardsLand
8 cardsMONEY CARDS·72 CARDS·$715.65
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Creature
28 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
9 cardsInstant
3 cardsLand
21 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic30
Basic8
Forest7
Plains5
Swamp4
Goblin1
Human1
Warlock1
Creature36
Human10
Shaman4
Elf3
Scout3
Assassin2
Beast2
Frog2
Horror2
Snake2
Vampire2
Warlock2
Angel1
Avatar1
Bear1
Citizen1
Cleric1
Demon1
Dryad1
Elemental1
Elephant1
Giant1
Goblin1
Halfling1
Imp1
Incarnation1
Knight1
Lizard1
Merfolk1
Monk1
Noble1
Nymph1
Phyrexian1
Plant1
Rogue1
Scorpion1
Treefolk1
Warrior1
Wizard1
Zombie1
Outlaws5
Party4
Sorcery12
Artifact11
Equipment1
Spacecraft1
Vehicle1
Enchantment5
Dryad1
Nymph1
Instant2
Legends13
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
ALSO NEEDS
Land with "Cycling "
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite energy counters
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite Food tokens
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite Treasure tokens
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
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