COMMANDER · DECK
Zombie Millhouse
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
10 cardsInstant
11 cardsLand
8 cardsMONEY CARDS·21 CARDS·$75.06
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Creature
7 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
3 cardsInstant
3 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic6
Basic30
Swamp16
Island14
Creature31
Zombie16
Wizard9
Human6
Horror4
Cleric1
Demon1
Eldrazi1
Elk1
God1
Knight1
Phyrexian1
Scarecrow1
Shapeshifter1
Soldier1
Spirit1
Vampire1
Warlock1
Outlaws1
Party10
Instant11
Sorcery10
Artifact9
Book1
Elk1
Equipment1
Scarecrow1
Enchantment6
Legends9
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Infinite mill
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
- Near-infinite mill
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
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