COMMANDER · DECK
Zaxara X force
Bracket 4 · Optimized2020-05-18
DECK $
$394.48
MYTHIC
10
RARE
47
UNCOMMON
25
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
14 cardsInstant
11 cardsLand
15 cardsMAYBE14 CARDS
Creature
2 cardsEnchantment
4 cardsArtifact
1 cardsSorcery
2 cardsInstant
4 cardsLand
1 cardsMONEY CARDS·44 CARDS·$292.26
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Creature
18 cardsEnchantment
9 cardsArtifact
3 cardsSorcery
5 cardsInstant
5 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Pemmin's Aura: early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real: early two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Pemmin's Aura — Bracket 4, early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Basalt Monolith + Nyxbloom Ancient — Bracket 4, early two-card combo, with no mana to spend
- Pemmin's Aura + Ley Weaver — Bracket 3, early arguably two-card combo, with no mana to spend
- Freed from the Real + Ley Weaver — Bracket 3, early arguably two-card combo, with no mana to spend
- Nyxbloom Ancient + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Nyxbloom Ancient + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Selvala, Heart of the Wilds + Pemmin's Aura — Bracket 3, early arguably two-card combo, for four mana or less
- Selvala, Heart of the Wilds + Freed from the Real — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic12
Basic24
Forest8
Island8
Swamp8
Creature25
Hydra8
Human4
Druid2
Elf2
Merfolk2
Elemental1
Elk1
Faerie1
Fish1
Fungus1
Goat1
God1
Nightmare1
Plant1
Rhino1
Scout1
Shapeshifter1
Snake1
Spirit1
Turtle1
Warrior1
Wizard1
Zombie1
Party2
Sorcery14
Enchantment11
Aura2
Elemental1
God1
Human1
Wizard1
Instant11
Artifact6
Snake1
Planeswalker1
Nissa1
Legends9
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Infinite blue manaInfinite green manaPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite colored mana
Infinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
+ 52 CARDS NOT IN PRECON
+ Altered Ego+ Archetype of Imagination+ Astral Cornucopia+ Basalt Monolith+ Biomass Mutation+ Colossal Majesty+ Corpsejack Menace+ Crowned Ceratok+ Curse of the Swine+ Dawnglade Regent+ Diabolic Revelation+ Dominate+ Elementalist's Palette+ Erebos's Intervention+ Exsanguinate+ Extinction Event+ Freed from the Real+ Gargos, Vicious Watcher+ Garruk's Uprising+ Gelatinous Genesis+ Herald of Secret Streams+ Jarad, Golgari Lich Lord+ Kinnan, Bonder Prodigy+ Kruphix, God of Horizons+ Ley Weaver+ Mana Bloom+ Maraleaf Pixie+ Mass Manipulation+ Minamo, School at Water's Edge+ Naturalize+ Nyxbloom Ancient+ Open into Wonder+ Pemmin's Aura+ Pest Infestation+ Power Sink+ Rapid Hybridization+ Retribution of the Ancients+ Return of the Wildspeaker+ Seedborn Muse+ Selvala, Heart of the Wilds+ Simic Ascendancy+ Steelbane Hydra+ Stonecoil Serpent+ Thassa's Intervention+ Thriving Grove+ Thriving Isle+ Thriving Moor+ Torment of Hailfire+ Tribal Unity+ Unbound Flourishing+ Voracious Hydra+ Vorel of the Hull Clade
- 58 PRECON CARDS NOT IN DECK
- Archipelagore- Auspicious Starrix- Beast Whisperer- Blighted Woodland- Bonder's Ornament- Boneyard Lurker- Boneyard Mycodrax- Cavern Whisperer- Cazur, Ruthless Stalker- Chittering Harvester- Cold-Eyed Selkie- Darkwater Catacombs- Deadly Tempest- Dismal Backwater- Dreamtail Heron- Dredge the Mire- Endless Sands- Fertilid- Find // Finality- Glowstone Recluse- Heroes' Bane- Illusory Ambusher- Insatiable Hemophage- Jungle Hollow- Kodama's Reach- Krosan Grip- Lifecrafter's Bestiary- Llanowar Wastes- Manascape Refractor- Masked Admirers- Migration Path- Migratory Greathorn- Mindleecher- Mortuary Mire- Mulldrifter- Otrimi, the Ever-Playful- Parasitic Impetus- Pouncing Shoreshark- Predator Ooze- Predatory Impetus- Propaganda- Psychic Impetus- Putrefy- Reclamation Sage- Sawtusk Demolisher- Shriekmaw- Silent Arbiter- Soaring Seacliff- Souvenir Snatcher- Sunken Hollow- Temple of the False God- Thornwood Falls- Trumpeting Gnarr- Trygon Predator- Ukkima, Stalking Shadow- Vorapede- Wydwen, the Biting Gale- Yavimaya Dryad