MetaMox
COMMANDER · DECK
@Phangry · 2026-04-02
101 CARDS (LIMIT 100)
DECK $
$2,503.96
MYTHIC
26
RARE
94
UNCOMMON
33
COMMON
18
COMMAND1 CARD

Creature

1 card
MAIN100 CARDS

Creature

19 cards

Enchantment

10 cards

Artifact

11 cards

Sorcery

14 cards

Instant

13 cards

Land

33 cards
NAMECOSTPRICE
MAYBE70 CARDS

Creature

24 cards

Enchantment

2 cards

Artifact

3 cards

Sorcery

22 cards

Instant

10 cards

Land

9 cards
MONEY CARDS·131 CARDS·$1,995.07
Sign in to save your threshold.

Creature

29 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

10 cards

Sorcery

28 cards

Instant

19 cards

Land

34 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10161232153943506+
COLOR
U: 19.5 pipsB: 18 pipsR: 28.5 pipsC: 85 pips
TYPES
Land33
Nonbasic32
Basic1
Mountain6
Island5
Swamp4
Creature20
Human6
Wizard4
Pirate3
Rogue3
Spirit3
Faerie2
Villain2
Ape1
Archer1
Assassin1
Avatar1
Dwarf1
Elder1
Elemental1
Frog1
Goblin1
Merfolk1
Minotaur1
Monkey1
Noble1
Orc1
Phyrexian1
Praetor1
Scientist1
Shaman1
Warrior1
Outlaws7
Party8
Instant16
Sorcery15
Artifact11
Equipment1
Enchantment10
Aura3
Class2
Legends10
Historic21
LAND PROBABILITY
33 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 547.9%
TURN 670.6%
TURN 785.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS18 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite damage
  • Near-infinite self-discard triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite magecraft triggers
  • Near-infinite red mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite self-discard triggers for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite draw triggers
  • Infinite magecraft triggers
  • Near-infinite card draw
  • Near-infinite looting
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite damage
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite damage
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite self-mill
  • Near-infinite mill
  • Near-infinite self-discard triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Group
Color
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