MetaMox
COMMANDER · DECK
2021-08-01
107 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$3,069.92
MYTHIC
32
RARE
99
UNCOMMON
33
COMMON
26
COMMAND2 CARDS

Creature

2 cards
MAIN105 CARDS

Creature

29 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

12 cards

Instant

13 cards

Land

34 cards
NAMECOSTPRICE
MAYBE86 CARDS

Creature

44 cards
NAMECOSTPRICE

Enchantment

13 cards

Artifact

5 cards

Sorcery

7 cards

Instant

15 cards

Land

2 cards
MONEY CARDS·119 CARDS·$2,434.13
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Creature

43 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

11 cards

Sorcery

11 cards

Instant

16 cards

Land

27 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
101311821431044586+
COLOR
W: 21 pipsB: 59 pipsG: 27 pipsC: 100 pips
TYPES
Land37
Nonbasic31
Basic6
Forest7
Swamp6
Plains5
Creature31
Elf9
Human8
Druid7
Cleric3
Warlock3
Wizard3
Dryad2
God2
Soldier2
Vampire2
Bird1
Cat1
Demon1
Horror1
Minion1
Nightmare1
Nymph1
Phyrexian1
Rebel1
Scout1
Shaman1
Snake1
Spirit1
Unicorn1
Wall1
Wraith1
Outlaws3
Party6
Instant14
Sorcery13
Enchantment11
God2
Dryad1
Human1
Nymph1
Soldier1
Artifact9
Equipment1
Human1
Soldier1
Legends16
Historic22
LAND PROBABILITY
37 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.6%
TURN 543.0%
TURN 665.6%
TURN 781.3%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS18 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage to all players
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage
  • Near-infinite lifeloss
Group
Color
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