metamox
COMMANDER · DECK

Turbo Life Loss

@pancakeee
Elenda, the Dusk Rose
101 CARDS (LIMIT 100)
DECK $
$1,275.87
MYTHIC
16
RARE
54
UNCOMMON
10
COMMON
23
COMMAND1 CARD

Creature

1 cards
MAIN100 CARDS

Planeswalker

1 cards

Creature

19 cards

Enchantment

11 cards

Artifact

8 cards

Sorcery

12 cards

Instant

15 cards

Land

23 cards
MAYBE2 CARDS

Artifact

1 cards
NAMECOSTPRICE

Instant

1 cards
NAMECOSTPRICE
MONEY CARDS·72 CARDS·$1,012.58
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Planeswalker

1 cards

Creature

11 cards

Enchantment

10 cards

Artifact

7 cards

Sorcery

7 cards

Instant

15 cards

Land

21 cards
CURVE
001011521535485136+
COLOR
W: 38 pipsB: 50 pipsC: 147 pips
TYPES
Land34
Nonbasic21
Basic13
Plains9
Swamp8
Creature20
Human8
Wizard4
Cleric3
Angel2
Knight2
Phyrexian2
Vampire2
Zombie2
Demon1
Giant1
Goblin1
Golem1
Halfling1
Horror1
Minion1
Rebel1
Rogue1
Scout1
Shaman1
Wall1
Warrior1
Outlaws1
Party9
Instant15
Sorcery12
Enchantment11
Artifact10
Angel1
Golem1
Planeswalker1
Legends9
Historic18
LAND PROBABILITY
34 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target opponent loses the game
Infinite card draw
Infinite card draw
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target opponent loses the game
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Infinite lifeloss for target opponentTarget opponent loses the game
Target player loses the game on each of your turns
Group
Color
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