COMMANDER · DECK
Arcades
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
10 cardsInstant
10 cardsLand
26 cardsMAYBE16 CARDS
Creature
7 cardsInstant
1 cardLand
8 cardsMONEY CARDS·57 CARDS·$359.18
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Creature
15 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
6 cardsInstant
10 cardsLand
17 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Forest6
Plains6
Island4
Creature33
Wall18
Plant6
Human5
Soldier2
Cat1
Citizen1
Crocodile1
Dragon1
Druid1
Elder1
Elk1
Giant1
Golem1
Jellyfish1
Knight1
Rogue1
Shapeshifter1
Starfish1
Turtle1
Wizard1
Outlaws1
Party2
Artifact11
Wall4
Equipment1
Golem1
Instant10
Sorcery10
Arcane1
Enchantment6
Legends8
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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