COMMANDER · DECK
Split this
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
11 cardsArtifact
17 cardsSorcery
8 cardsInstant
12 cardsLand
19 cardsMONEY CARDS·50 CARDS·$338.66
Sign in to save your threshold.
Creature
12 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
3 cardsInstant
6 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic16
Basic18
Island9
Mountain9
Swamp9
Artifact20
Equipment12
Construct1
Golem1
Lizard1
Creature18
Human3
Lizard2
Vampire2
Alien1
Barbarian1
Berserker1
Cleric1
Construct1
Demon1
Equipment1
Giant1
Golem1
Illusion1
Knight1
Ogre1
Phyrexian1
Praetor1
Rogue1
Scientist1
Sphinx1
Tiefling1
Warlock1
Whale1
Wizard1
Zombie1
Outlaws2
Party3
Instant12
Enchantment11
Aura1
Sorcery8
Legends8
Historic27
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
Comments · 0
No comments yet.