COMMANDER · DECK
toph
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
8 cardsInstant
6 cardsLand
12 cardsMONEY CARDS·32 CARDS·$1,687.26
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Creature
13 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
2 cardsInstant
3 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic9
Basic30
Forest15
Plains12
Mountain11
Creature32
Druid7
Elf6
Human6
Elemental5
Plant4
Warrior3
Ally2
Badger2
Beast2
Cleric2
Mole2
Shaman2
Avatar1
Bird1
Dragon1
Dryad1
Hydra1
Insect1
Merfolk1
Monk1
Nymph1
Performer1
Saga1
Scout1
Sloth1
Snake1
Treefolk1
Party5
Artifact14
Food2
Beast1
Equipment1
Sorcery8
Lesson1
Instant6
Lesson1
Enchantment4
Avatar1
Dryad1
Nymph1
Saga1
Legends10
Historic22
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
locks the table
- You control one opponent on each of their turns
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- You have protection from everything during your opponents' turns
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
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