COMMANDER · DECK
Welcome to My Library
@Rakgoul · 2026-10-11
Whtz, the Bibliophile // Yorion, Sky Nomad
491 CARDS (LIMIT 100)ILLEGAL: 1 CARD
DECK $
$9,996.57
MYTHIC
62
RARE
189
UNCOMMON
69
COMMON
171
COMMAND1 CARD
Creature
1 cardCOMPANION1 CARD
Creature
1 cardMAIN489 CARDS
Planeswalker
18 cardsCreature
53 cardsEnchantment
54 cardsArtifact
84 cardsSorcery
50 cardsInstant
51 cardsLand
71 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·247 CARDS·$7,929.98
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Planeswalker
15 cardsCreature
30 cardsEnchantment
43 cardsArtifact
55 cardsSorcery
31 cardsInstant
41 cardsLand
32 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land180
Nonbasic70
Basic110
Island64
Plains62
Planet2
Adventure1
Cave1
Desert1
Gate1
Saga1
Town1
Urza's1
Weird1
Artifact93
Book5
Equipment5
Vehicle3
Myr2
Phyrexian2
Construct1
Golem1
Horror1
Human1
Robot1
Soldier1
Thopter1
Utrom1
Enchantment56
Aura7
Class2
Room1
Saga1
Urza's1
Creature55
Human21
Wizard10
Cleric7
Spirit5
Advisor4
Bird4
Hero3
Homunculus3
Noble3
Warrior3
Archer2
Avatar2
Horror2
Merfolk2
Myr2
Phyrexian2
Artificer1
Construct1
Doctor1
Dragon1
Dwarf1
Elder1
Elf1
Faerie1
Frog1
Giant1
Golem1
Halfling1
Lord1
Rabbit1
Robot1
Rogue1
Scientist1
Serpent1
Shark1
Soldier1
Sphinx1
Squid1
Thopter1
Time1
Utrom1
Vedalken1
Weird1
Outlaws1
Party21
Instant55
Sorcery53
Adventure1
Lesson1
Town1
Planeswalker18
Jace8
Teferi5
Mordenkainen1
Tamiyo1
Teyo1
Tezzeret1
Ugin1
Legends65
Historic139
LAND PROBABILITY
179 LANDS · 489 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.1%
TURN 539.9%
TURN 661.7%
TURN 777.6%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS37 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite ETB
- Infinite LTB
- Infinite turns
- Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite draw triggers for target opponent
- Near-infinite lifegain triggers for opponents
- Near-infinite lifegain for opponents
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Win the game
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite rummaging for all players
- Infinite self-discard triggers for all players
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite colorless mana
- Near-infinite colored mana
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
- Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite mill
- Near-infinite colored mana
- Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Near-infinite colorless mana
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Infinite draw triggers
- Infinite looting
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Near-infinite colored mana
- Infinite draw triggers for all players
- Near-infinite Treasure tokens
- Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Win the game
Bracket 1
doesn’t raise the bracket
- Near-infinite colored mana
- Infinite draw triggers for all players
- Near-infinite Treasure tokens
- Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifeloss
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite card draw for opponents that control a Wedding Ring
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Near-infinite creature ETB
- Infinite draw triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite untap of all creatures
- Near-infinite looting
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
12 banned cards, 1 card not in the pool
BANNED · 12
NOT IN THE POOL · 1
CEDH
Not legal
- 13 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
5 banned cards, 122 cards not in the pool
BANNED · 5
NOT IN THE POOL · 122
122 results · 120 per page
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122 results · 120 per page
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Comments · 0
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