MetaMox
COMMANDER · DECK
@secretspells · 2026-08-22
DECK $
$1,761.84
MYTHIC
29
RARE
94
UNCOMMON
38
COMMON
43
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

23 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

11 cards

Instant

10 cards

Land

18 cards
SIDEBOARD2 CARDS

Sorcery

1 card
NAMECOSTPRICE

Instant

1 card
NAMECOSTPRICE
MAYBE102 CARDS

Planeswalker

2 cards

Creature

38 cards
NAMECOSTPRICE

Enchantment

17 cards

Artifact

25 cards

Sorcery

8 cards

Instant

9 cards

Land

2 cards
MONEY CARDS·146 CARDS·$1,398.11
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Planeswalker

3 cards

Creature

49 cards
NAMECOSTPRICE

Enchantment

21 cards

Artifact

27 cards

Sorcery

17 cards

Instant

17 cards

Land

12 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10111212153746546+
COLOR
U: 31 pipsB: 31.5 pipsG: 11.5 pipsC: 110 pips
TYPES
Land33
Nonbasic15
Basic18
Swamp10
Forest8
Island8
Creature25
Phyrexian5
Wizard5
Human4
Rogue3
Elf2
Shaman2
Archer1
Avatar1
Bird1
Construct1
Dauthi1
Demon1
Druid1
Elder1
Elemental1
Faerie1
Frog1
God1
Hag1
Horror1
Imp1
Insect1
Merfolk1
Orc1
Otter1
Praetor1
Scout1
Spirit1
Vedalken1
Zombie1
Outlaws3
Party8
Artifact18
Equipment2
Phyrexian2
Construct1
Horror1
Human1
Sorcery11
Instant10
Enchantment7
Hag1
Planeswalker1
Narset1
Legends10
Historic27
LAND PROBABILITY
33 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.5%
TURN 546.5%
TURN 669.2%
TURN 784.1%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite untap of artifact creatures you control
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Near-infinite black mana
  • Near-infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite looting
  • Near-infinite self-discard triggers
Group
Color
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