MetaMox
COMMANDER · DECK
2016-04-21
ONLY 99 CARDSNO COMMANDER
DECK $
$182.32
MYTHIC
4
RARE
26
UNCOMMON
32
COMMON
37
MAIN99 CARDS

Creature

38 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

12 cards

Sorcery

13 cards

Instant

8 cards

—

1 cards
NAMECOSTPRICE
×1Unravel the ther
$0.00

Land

15 cards
SIDEBOARD1 CARD

Creature

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Sword of the Paruns + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Wirewood Channeler: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
101711521731044596+
COLOR
W: 14 pipsG: 73 pipsC: 130 pips
TYPES
Creature38
Elf20
Druid13
Human4
Hydra3
Scout3
Elemental2
Ranger2
Shaman2
Soldier2
Elephant1
Faerie1
Giant1
God1
Insect1
Monk1
Ooze1
Plant1
Rhino1
Shapeshifter1
Spirit1
Warrior1
Changeling1
Party1
Land25
Nonbasic13
Basic12
Forest9
Plains3
Gate1
Sorcery13
Artifact12
Equipment4
Book2
Instant8
Enchantment3
God1
Legends2
Historic14
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinitely large creatures you control until end of turn
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinitely large creatures you control until end of turn
Infinite LTBInfinite ETBInfinite storm countInfinite colored manaInfinitely large creatures you control until end of turn
Infinite LTBInfinite ETBInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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