COMMANDER · DECK
seppuku land
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
17 cardsInstant
9 cardsBattle
1 cardLand
14 cardsMONEY CARDS·38 CARDS·$125.78
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Creature
13 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
9 cardsInstant
3 cardsBattle
1 cardLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic12
Basic26
Forest12
Swamp8
Mountain7
Cave1
Dryad1
Urza's1
Creature27
Insect5
Elf4
Druid3
Elemental3
Snake3
Demon2
Dinosaur2
Scout2
Shaman2
Ally1
Antelope1
Cleric1
Cyclops1
Devil1
Dryad1
Forest1
Frog1
Giant1
Horror1
Human1
Knight1
Monk1
Ooze1
Saga1
Siege1
Wizard1
Party2
Sorcery18
Instant9
Enchantment8
Class1
Druid1
Giant1
Insect1
Monk1
Saga1
Snake1
Artifact5
Spacecraft1
Battle1
Dinosaur1
Siege1
Legends9
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS20 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite damage
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite Forest tokens
- Infinite landfall triggers
- Infinite green mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 17 cards not in the pool
BANNED · 1
NOT IN THE POOL · 17
+ 52 CARDS NOT IN PRECON
+ Aberrant Return+ Abundance+ Archfiend of Ifnir+ Assassin's Trophy+ Bala Ged Recovery // Bala Ged Sanctuary+ Beseech the Queen+ Blightbeetle+ Borborygmos Enraged+ Boundless Realms+ Conduit of Worlds+ Crop Rotation+ Decimate+ Defense of the Heart+ Diabolic Tutor+ Dina's Guidance+ Druid Class+ Dryad Arbor+ Dualcaster Mage+ Eldritch Evolution+ Exsanguinate+ Formidable Speaker+ Glacial Chasm+ Grazing Gladehart+ Invasion of Ikoria // Zilortha, Apex of Ikoria+ Krosan Grip+ Kulrath Knight+ Lotus Cobra+ Meltdown+ Mina and Denn, Wildborn+ Mishra's Foundry+ Natural Order+ Nesting Grounds+ Ob Nixilis, the Fallen+ Peerless Recycling+ Persist+ Prismatic Undercurrents+ Rampant Growth+ Ramunap Excavator+ Reclaim+ Regrowth+ Retreat to Hagra+ Scavenging Ooze+ Scytheclaw Raptor+ Shigeki, Jukai Visionary+ Soul Snuffers+ Springheart Nantuko+ Summon: Titan+ Sylvan Scrying+ Tireless Provisioner+ Tooth and Nail+ Urza's Cave+ Zuran Orb
- 62 PRECON CARDS NOT IN DECK
- Aftermath Analyst- Augur of Autumn- Baloth Prime- Binding the Old Gods- Braids, Arisen Nightmare- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Command Tower- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Evendo Brushrazer- Evolving Wilds- Exploration Broodship- Farseek- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Korvold, Fae-Cursed King- Llanowar Wastes- Loamcrafter Faun- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Nature's Lore- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Rakdos Charm- Rampaging Baloths- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Sheltered Thicket- Skyshroud Claim- Smoldering Marsh- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Tear Asunder- Terramorphic Expanse- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
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