MetaMox
COMMANDER · DECK
@Amradon · 2023-09-07
Nekusar, the Mindrazer
101 CARDS (LIMIT 100)
DECK $
$723.38
MYTHIC
10
RARE
44
UNCOMMON
19
COMMON
28
COMMAND1 CARD

Creature

1 card
MAIN100 CARDS

Planeswalker

1 card

Creature

17 cards

Enchantment

11 cards

Artifact

12 cards

Sorcery

10 cards

Instant

13 cards

Land

20 cards
MONEY CARDS·56 CARDS·$567.40
Sign in to save your threshold.

Creature

16 cards

Enchantment

11 cards

Artifact

8 cards

Sorcery

9 cards

Instant

8 cards

Land

4 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00711721531345576+
COLOR
U: 27 pipsB: 27 pipsR: 29 pipsC: 124 pips
TYPES
Land36
Nonbasic17
Basic19
Swamp7
Island6
Mountain6
Creature18
Phyrexian5
Horror3
Wizard3
Human2
Praetor2
Spirit2
Zombie2
Demon1
Dwarf1
Faerie1
God1
Hag1
Noble1
Rogue1
Saga1
Shapeshifter1
Tyranid1
Vedalken1
Warlock1
Outlaws2
Party4
Enchantment14
Hag1
Phyrexian1
Praetor1
Saga1
Artifact13
Horror1
Phyrexian1
Instant13
Sorcery10
Planeswalker1
Nixilis1
Legends13
Historic25
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
View
Comments · 0
No comments yet.