MetaMox
COMMANDER · DECK

Neksiusiak

Bracket 3 · Upgraded
@Glonix · 2025-01-09
Nekusar, the Mindrazer
DECK $
$958.86
MYTHIC
10
RARE
51
UNCOMMON
22
COMMON
17
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

14 cards

Enchantment

13 cards

Artifact

12 cards

Sorcery

13 cards

Instant

7 cards

Land

28 cards
MONEY CARDS·66 CARDS·$756.90
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Creature

12 cards

Enchantment

11 cards

Artifact

8 cards

Sorcery

12 cards

Instant

6 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
10611821531145546+
COLOR
U: 24 pipsB: 31 pipsR: 15 pipsC: 114 pips
TYPES
Land39
Nonbasic26
Basic13
Mountain8
Swamp8
Island6
God1
Creature15
Human3
Phyrexian3
Horror2
Wizard2
Zombie2
Archer1
Assassin1
Construct1
Demon1
Elder1
God1
Hag1
Knight1
Orc1
Praetor1
Spirit1
Tyranid1
Vedalken1
Outlaws1
Party2
Artifact14
Phyrexian2
Construct1
Equipment1
Horror1
Enchantment14
Class1
Hag1
Sorcery13
Instant10
Planeswalker2
Jace1
Nixilis1
Legends12
Historic26
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Target player loses the game
Group
Color
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