COMMANDER · DECK
Najeela
Bracket 4 · Optimized2020-06-24
ONLY 98 CARDS
DECK $
$1,689.39
MYTHIC
34
RARE
110
UNCOMMON
21
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN97 CARDS
Creature
25 cardsEnchantment
17 cardsArtifact
8 cardsSorcery
5 cardsInstant
8 cardsLand
34 cardsSIDEBOARD83 CARDS
Creature
51 cardsEnchantment
13 cardsArtifact
5 cardsSorcery
5 cardsInstant
9 cardsMONEY CARDS·123 CARDS·$1,331.07
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Creature
43 cardsEnchantment
27 cardsArtifact
10 cardsSorcery
5 cardsInstant
11 cardsLand
27 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Proteus Staff + Nexus of Fate: infinite extra turns
- 2 game changers — Brackets 1 and 2 allow none
- Grand Warlord Radha + Hellkite Charger: early arguably two-card combo, with no mana to spend
- Grand Warlord Radha + Aggravated Assault: early arguably two-card combo, with no mana to spend
- and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 11
- Proteus Staff + Nexus of Fate — Bracket 4, infinite extra turns
- Grand Warlord Radha + Hellkite Charger — Bracket 3, early arguably two-card combo, with no mana to spend
- Grand Warlord Radha + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Hammer of Purphoros + Najeela, the Blade-Blossom — Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, Dreadhorde Champion + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Samut, Voice of Dissent + Najeela, the Blade-Blossom — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Purphoros, Bronze-Blooded + Najeela, the Blade-Blossom — Bracket 3, early arguably two-card combo, with no mana to spend
- Brago, King Eternal + Aurelia, the Warleader — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Fervor + Najeela, the Blade-Blossom — Bracket 3, early arguably two-card combo, with no mana to spend
- Aggravated Assault + Natural Affinity — Bracket 3, early arguably two-card combo, for four mana or less
- Aggravated Assault + Rude Awakening — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic29
Basic5
Forest5
Island5
Mountain5
Plains5
Swamp5
Creature26
Human8
Druid4
Elf4
Cleric3
Warrior3
Goblin2
God2
Rogue2
Soldier2
Angel1
Bird1
Cat1
Dragon1
Elephant1
Giant1
Imp1
Monk1
Orc1
Samurai1
Snake1
Wall1
Wizard1
Outlaws2
Party9
Enchantment21
Aura3
God2
Curse1
Artifact10
Equipment1
Vehicle1
Wall1
Instant8
Sorcery5
Legends12
Historic20
LAND PROBABILITY
34 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.8%
TURN 543.5%
TURN 666.2%
TURN 781.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite green manaInfinite red mana
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite combat damageInfinite combat phasesInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite LTBInfinite ETBInfinite combat damageInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite combat phasesInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or lessInfinite combat phasesInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite green manaInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce