COMMANDER · DECK
Screw Blue Enchantress
Bracket 4 · Optimized2018-08-09
106 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 2 CARDS
DECK $
$1,389.83
MYTHIC
11
RARE
66
UNCOMMON
15
COMMON
14
MAIN106 CARDS
Creature
10 cardsEnchantment
40 cardsArtifact
5 cardsSorcery
4 cardsInstant
5 cardsLand
37 cardsMONEY CARDS·63 CARDS·$1,097.30
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Creature
7 cardsEnchantment
24 cardsArtifact
3 cardsSorcery
2 cardsInstant
4 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Solemnity + Phyrexian Unlife: locks the table
- Helm of Obedience + Rest in Peace: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Solemnity + Phyrexian Unlife — Bracket 3, locks the table
- Helm of Obedience + Rest in Peace — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 27 cards not in the pool
BANNED · 1
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Enchantment46
Aura8
Faerie1
Giant1
God1
Spirit1
Land40
Nonbasic33
Basic7
Forest6
Plains5
Mountain4
Swamp4
Creature10
Druid4
Human3
Soldier2
Zombie2
Cat1
Giant1
God1
Satyr1
Snake1
Spirit1
Artifact5
Equipment1
Instant5
Sorcery4
Legends5
Historic10
LAND PROBABILITY
40 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedExile target opponent's library
Exile target opponent's library
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
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