COMMANDER · DECK
Liesa Stax
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
9 cardsArtifact
16 cardsSorcery
4 cardsInstant
9 cardsLand
26 cardsMAYBE14 CARDS
Creature
3 cardsEnchantment
4 cardsArtifact
4 cardsInstant
3 cardsMONEY CARDS·85 CARDS·$3,326.50
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Creature
24 cardsEnchantment
12 cardsArtifact
16 cardsSorcery
4 cardsInstant
11 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature32
Human16
Cleric9
Soldier4
Wizard4
Rogue3
Cat2
Spirit2
Vampire2
Advisor1
Ally1
Angel1
Archon1
Bird1
Construct1
Dauthi1
Dog1
Faerie1
God1
Kor1
Monk1
Nightmare1
Phyrexian1
Ranger1
Outlaws3
Party16
Land30
Nonbasic24
Basic6
Plains6
Swamp4
Artifact19
Equipment3
Human2
Cleric1
Construct1
Soldier1
Enchantment12
Aura2
Spirit2
God1
Instant9
Sorcery4
Legends13
Historic29
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
No bracket · Banned
2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite card draw
Bracket 3
locks the table
- Opponents can't cast spells
- Lock
Bracket 3
locks the table
- Exile all noncreature spells players cast from their hand
- Players can only cast one noncreature spell per turn
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can only cast one spell per turn
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can only cast one spell per turn
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can only cast one spell per turn
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite card draw
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
12 banned cards
BANNED · 12
CEDH
Not legal
- 12 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 2
BRAWL (HISTORIC)
Not legal
4 banned cards, 23 cards not in the pool
BANNED · 4
NOT IN THE POOL · 23
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