COMMANDER · DECK
Sidar And Tymna 1
Bracket 4 · Optimized2016-10-30
112 CARDS (LIMIT 100)NO COMMANDER
DECK $
$1,633.87
MYTHIC
16
RARE
56
UNCOMMON
14
COMMON
27
MAIN112 CARDS
Planeswalker
5 cardsCreature
53 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
8 cardsInstant
7 cardsLand
22 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·59 CARDS·$1,291.63
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Planeswalker
3 cardsCreature
24 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
4 cardsInstant
6 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Melira, Sylvok Outcast + Phyrexian Unlife: early two-card combo, with no mana to spend
- Ad Nauseam + Phyrexian Unlife: two-card combo, for six mana or less
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Melira, Sylvok Outcast + Phyrexian Unlife — Bracket 3, early two-card combo, with no mana to spend
- Ad Nauseam + Phyrexian Unlife — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature53
Human18
Elf11
Shaman8
Druid6
Soldier6
Cleric5
Wizard5
Scout4
Spirit3
Vampire3
Advisor2
Elemental2
Monk2
Angel1
Bird1
Cat1
Centaur1
Dryad1
Forest1
Giant1
Golem1
Kithkin1
Ooze1
Ouphe1
Pegasus1
Phyrexian1
Praetor1
Ranger1
Rhino1
Shapeshifter1
Snake1
Treefolk1
Warrior1
Zombie1
Changeling1
Party11
Land31
Nonbasic20
Basic11
Forest9
Plains5
Swamp4
Dryad1
Enchantment8
Centaur1
Faerie1
Sorcery8
Instant7
Planeswalker5
Garruk3
Ajani1
Elspeth1
Artifact3
Equipment1
Golem1
Legends16
Historic19
LAND PROBABILITY
30 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.8%
TURN 561.7%
TURN 682.5%
TURN 793.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite ETBInfinite LTBInfinite scry 1
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite scry 1
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1
Bracket 3 · two-card combo, for six mana or lessInfinite card draw
Infinite +1/+1 counters on a creatureInfinite death triggersInfinite ETBInfinite LTB
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
Infinite LTBInfinite ETBInfinite death triggers
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite scry 1Infinite recursion of creature cards with power 2 or less
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creatureInfinite recursion of creature cards with power 2 or less