COMMANDER · DECK
Explorers of the Deep
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
37 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
7 cardsInstant
8 cardsLand
18 cardsMAYBE46 CARDS
Creature
21 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
3 cardsInstant
7 cardsLand
1 cardMONEY CARDS·47 CARDS·$371.50
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Creature
18 cardsEnchantment
11 cardsArtifact
4 cardsSorcery
3 cardsInstant
9 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature38
Merfolk33
Wizard9
Shaman5
Scout4
Druid3
God2
Mutant2
Noble2
Rogue2
Shapeshifter2
Warrior2
Elf1
Human1
Salamander1
Serpent1
Soldier1
Spirit1
Changeling1
Outlaws2
Party13
Land37
Nonbasic16
Basic21
Island13
Forest8
Instant9
Enchantment7
God1
Sorcery7
Arcane1
Artifact5
Equipment1
Shapeshifter1
Legends13
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 4
infinite extra turns
- Infinite turns
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
+ 1 CARD NOT IN PRECON
- 2 PRECON CARDS NOT IN DECK
Comments · 0
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