COMMANDER · DECK
Copy of - Kenrith?
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
8 cardsInstant
9 cardsLand
31 cardsMONEY CARDS·70 CARDS·$511.50
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Creature
21 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
4 cardsInstant
6 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Forest11
Island9
Plains9
Mountain8
Swamp8
Creature27
Human7
Druid6
Elf5
Shaman3
Cleric2
Elemental2
Spirit2
Advisor1
Beast1
Bird1
Dinosaur1
Fox1
Frog1
Horse1
Illusion1
Monk1
Mutant1
Noble1
Snake1
Treefolk1
Vampire1
Wall1
Wizard1
Party3
Enchantment12
Elemental1
Artifact10
Equipment3
Instant9
Sorcery8
Legends8
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite colored mana
- Infinite lifegain triggers
- Infinite lifegain
- Infinite card draw for any number of players
- Return all creature cards from all graveyards to the battlefield under your control
- Infinite draw triggers for any number of opponents
- Infinite +1/+1 counters on creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
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