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COMMANDER · DECK

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Bracket 4 · Optimized
@karncoppergolem · 2026-09-17
Winota, Joiner of Forces
DECK $
$4,357.18
MYTHIC
11
RARE
62
UNCOMMON
15
COMMON
12
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

53 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

6 cards

Sorcery

1 card

Instant

6 cards

Land

26 cards
MONEY CARDS·73 CARDS·$3,477.97
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Creature

36 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

4 cards

Sorcery

1 card

Instant

6 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Deafening Silence + Possibility Storm: locks the table
  • Soulless Jailer + Possibility Storm: locks the table
  • Possibility Storm + Drannith Magistrate: locks the table
  • and 5 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
40211172183543526+
COLOR
W: 47 pipsR: 26 pipsC: 84 pips
TYPES
Creature54
Human25
Soldier8
Cleric6
Wizard6
Warrior4
Spirit3
Thopter3
Advisor2
Ape2
Dog2
Golem2
Hero2
Mutant2
Phyrexian2
Pirate2
Angel1
Archon1
Artificer1
Bard1
Bird1
Cat1
Dragon1
Dwarf1
Elemental1
Food1
Gnome1
Goblin1
Halfling1
Incarnation1
Kor1
Mercenary1
Mite1
Monk1
Monkey1
Ninja1
Pest1
Ranger1
Shaman1
Spy1
Thrull1
Turtle1
Vampire1
Warlock1
Outlaws4
Party16
Land29
Nonbasic25
Basic4
Plains6
Mountain4
Human1
Saga1
Urza's1
Warlock1
Artifact15
Thopter3
Golem2
Human2
Phyrexian2
Cleric1
Food1
Mite1
Pest1
Soldier1
Enchantment8
Spirit2
Aura1
Saga1
Urza's1
Instant6
Lesson1
Sorcery1
Legends18
Historic32
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with haste
Bracket 3 · locks the tableOpponents can't cast spellsLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableExile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableCounter all spells players cast from their handsLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can't cast noncreature spells exiled by Possibility StormLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite creature LTB
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
Group
Color
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