COMMANDER · DECK
monument to endurance is a normal card
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
15 cardsInstant
8 cardsLand
29 cardsSIDEBOARD34 CARDS
Creature
14 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
4 cardsInstant
5 cardsLand
5 cardsMONEY CARDS·66 CARDS·$429.86
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Creature
19 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
11 cardsInstant
3 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic27
Basic12
Mountain10
Island7
Swamp6
Cave1
Weird1
Creature23
Pirate6
Human5
Villain5
Goblin3
Elemental2
Horror2
Phyrexian2
Shark2
Avatar1
Badger1
Demon1
Dinosaur1
Fish1
Frog1
God1
Imp1
Merfolk1
Minotaur1
Rogue1
Scientist1
Shaman1
Shapeshifter1
Siren1
Vampire1
Warrior1
Weird1
Wizard1
Zombie1
Outlaws7
Party3
Sorcery15
Artifact12
Cave1
Equipment1
God1
Horror1
Phyrexian1
Vehicle1
Instant10
Enchantment7
Class2
Legends14
Historic24
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifeloss
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite rummaging
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite self-discard triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Infinite draw triggers
- Infinite rummaging
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Exile your library with the ability to play the exiled cards until end of turn
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
- Near-infinite mana among colors of legendary creatures and planeswalkers you control
ALSO NEEDS
Artifact Castable for that survives
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite rummaging
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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