COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
41 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
4 cardsInstant
8 cardsLand
6 cardsMONEY CARDS·14 CARDS·$71.94
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Creature
4 cardsEnchantment
3 cardsSorcery
1 cardInstant
4 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Creature42
Merfolk37
Wizard14
Shaman7
Rogue2
Scout2
Shapeshifter2
Soldier2
Warrior2
Cleric1
Druid1
Elf1
Horror1
Human1
Mutant1
Noble1
Outlaws2
Party19
Land36
Nonbasic4
Basic32
Forest17
Island17
Gate1
Instant8
Enchantment7
Aura2
Artifact4
Sorcery4
Legends5
Historic7
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
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