COMMANDER · DECK
ESaD Deck
Bracket 3 · Upgraded@MoonlitBlaze · 2026-07-05
DECK $
$3,420.77
MYTHIC
12
RARE
53
UNCOMMON
16
COMMON
18
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
12 cardsArtifact
3 cardsSorcery
5 cardsInstant
18 cardsLand
28 cardsMONEY CARDS·74 CARDS·$2,728.47
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Creature
20 cardsEnchantment
10 cardsArtifact
3 cardsSorcery
5 cardsInstant
12 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Intruder Alarm + Kor Skyfisher: early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Whitemane Lion: early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake: early arguably two-card combo, for four mana or less, pieces included
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Intruder Alarm + Kor Skyfisher — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Whitemane Lion — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Bloom Tender + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Faeburrow Elder + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Chulane, Teller of Tales + Intruder Alarm — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 29 cards not in the pool
BANNED · 2
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Creature32
Human12
Druid11
Elf8
Soldier5
Wizard3
Shaman2
Bird1
Cat1
Drake1
Faerie1
Glimmer1
Insect1
Kor1
Merfolk1
Monk1
Ouphe1
Pirate1
Ranger1
Rogue1
Sheep1
Snake1
Treefolk1
Vampire1
Outlaws2
Party4
Land30
Nonbasic26
Basic4
Forest6
Island6
Plains4
Instant18
Enchantment14
Aura4
Glimmer1
Human1
Sheep1
Treefolk1
Sorcery5
Artifact4
Human1
Soldier1
Legends6
Historic10
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite storm count
Infinite card drawInfinite ETBInfinite LTBInfinite storm countNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite storm countPut all lands from your hand and library onto the battlefield
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite LTBInfinite storm countInfinite ETB
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
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