COMMANDER · DECK
scepter - thrasios
No bracket · Banned2020-06-25
ONLY 98 CARDSBANNED: 1 CARD
DECK $
$8,297.53
MYTHIC
10
RARE
56
UNCOMMON
16
COMMON
16
COMMAND2 CARDS
Creature
2 cardsMAIN96 CARDS
Planeswalker
1 cardsCreature
10 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
10 cardsInstant
29 cardsLand
28 cardsMONEY CARDS·78 CARDS·$6,635.26
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Planeswalker
1 cardsCreature
8 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
7 cardsInstant
27 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 18 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Instant29
Land28
Nonbasic27
Basic1
Island6
Forest4
Swamp3
Plains2
Creature12
Druid5
Elf5
Human4
Wizard3
Merfolk2
Bird1
Cleric1
Monk1
Shaman1
Party4
Artifact11
Sorcery10
Enchantment7
Planeswalker1
Jace1
Legends4
Historic15
LAND PROBABILITY
28 LANDS · 96 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.0%
TURN 556.6%
TURN 678.5%
TURN 790.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game