COMMANDER · DECK
Tasigur, the Golden Fang
Bracket 4 · Optimized2020-04-11
DECK $
$222.41
MYTHIC
12
RARE
36
UNCOMMON
25
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
30 cardsEnchantment
6 cardsArtifact
1 cardsSorcery
10 cardsInstant
11 cardsLand
16 cardsMAYBE6 CARDS
Creature
2 cardsEnchantment
2 cardsSorcery
2 cardsMONEY CARDS·28 CARDS·$153.30
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Planeswalker
3 cardsCreature
9 cardsEnchantment
1 cardsSorcery
4 cardsInstant
5 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- 1 game changer — Brackets 1 and 2 allow none
- Mirror-Mad Phantasm + Vizier of Many Faces: early arguably two-card combo, for four mana or less
- The Scarab God + Mirror-Mad Phantasm: two-card combo, for six mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 2
- Mirror-Mad Phantasm + Vizier of Many Faces — Bracket 3, early arguably two-card combo, for four mana or less
- The Scarab God + Mirror-Mad Phantasm — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Forest14
Island10
Swamp9
Creature31
Human8
Druid4
Shaman4
Avatar3
Elemental3
Snake3
Cleric2
Horror2
Phyrexian2
Shapeshifter2
Wizard2
Assassin1
Bird1
Demon1
Dog1
Elf1
Giant1
God1
Knight1
Merfolk1
Peasant1
Pirate1
Praetor1
Saga1
Salamander1
Satyr1
Spider1
Zombie1
Outlaws2
Party4
Instant11
Adventure1
Enchantment10
Saga5
Adventure1
Druid1
Phyrexian1
Praetor1
Snake1
Spider1
Sorcery10
Planeswalker4
Jace2
Liliana1
Wrenn1
Artifact2
Legends14
Historic19
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · two-card combo, for six mana or lessInfinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-mill