MetaMox
COMMANDER · DECK
@Tmillett88 · 2026-08-07
Nekusar, the Mindrazer
DECK $
$4,454.85
MYTHIC
10
RARE
65
UNCOMMON
17
COMMON
8
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

24 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

11 cards

Instant

12 cards

Land

29 cards
MONEY CARDS·80 CARDS·$3,559.28
Sign in to save your threshold.

Creature

19 cards

Enchantment

8 cards

Artifact

8 cards

Sorcery

11 cards

Instant

12 cards

Land

22 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001112121331046556+
COLOR
U: 28 pipsB: 33 pipsR: 28 pipsC: 104 pips
TYPES
Land33
Nonbasic26
Basic7
Mountain7
Island6
Swamp6
Creature25
Human6
Wizard5
Demon4
Phyrexian4
Horror3
God2
Spirit2
Zombie2
Archer1
Assassin1
Cleric1
Construct1
Dragon1
Goblin1
Hag1
Knight1
Orc1
Praetor1
Tyranid1
Vedalken1
Outlaws1
Party6
Artifact12
Phyrexian2
Construct1
Horror1
Instant12
Enchantment11
Aura2
Demon1
God1
Hag1
Sorcery11
Planeswalker1
Nixilis1
Legends13
Historic25
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS19 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
View
Comments · 0
No comments yet.