MetaMox
COMMANDER · DECK

Grixis Draw Ping

Bracket 4 · Optimized
@Bluwudesu
Nekusar, the Mindrazer
DECK $
$1,217.42
MYTHIC
7
RARE
55
UNCOMMON
21
COMMON
17
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

24 cards

Enchantment

8 cards

Artifact

14 cards

Sorcery

6 cards

Instant

12 cards

Land

33 cards
NAMECOSTPRICE
MONEY CARDS·79 CARDS·$968.61
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Creature

20 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

6 cards

Instant

10 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Pili-Pala + Grand Architect: two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
00911821531245546+
COLOR
U: 30 pipsB: 31 pipsR: 17 pipsC: 110 pips
TYPES
Land36
Nonbasic31
Basic5
Swamp8
Island7
Mountain7
God1
Creature25
Wizard7
Human6
Phyrexian4
Dragon3
Archer2
Assassin2
Demon2
Spirit2
Vedalken2
Zombie2
Artificer1
Construct1
Faerie1
God1
Hag1
Horror1
Knight1
Orc1
Praetor1
Rogue1
Scarecrow1
Warlock1
Outlaws4
Party8
Artifact16
Equipment2
Construct1
Phyrexian1
Scarecrow1
Instant14
Enchantment10
Aura1
Class1
Demon1
Hag1
Sorcery6
Legends17
Historic32
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite blue mana
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite damageInfinite card drawInfinite draw triggers
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damageInfinite card drawInfinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Group
Color
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