COMMANDER · DECK
Wheels of fire
@CostrWhrikech · 2023-04-30
115 CARDS (LIMIT 100)
DECK $
$808.11
MYTHIC
6
RARE
52
UNCOMMON
25
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN114 CARDS
Planeswalker
1 cardCreature
19 cardsEnchantment
15 cardsArtifact
12 cardsSorcery
14 cardsInstant
19 cardsLand
20 cardsMONEY CARDS·72 CARDS·$634.94
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Creature
16 cardsEnchantment
15 cardsArtifact
6 cardsSorcery
12 cardsInstant
13 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic17
Basic17
Mountain7
Swamp7
Island5
Creature20
Human5
Wizard4
God2
Horror2
Phyrexian2
Rogue2
Zombie2
Archer1
Demon1
Devil1
Elemental1
Hag1
Knight1
Merfolk1
Orc1
Praetor1
Spirit1
Tyranid1
Vampire1
Vedalken1
Warrior1
Outlaws2
Party7
Instant19
Enchantment16
Aura5
Hag1
Artifact14
Equipment2
God1
Horror1
Phyrexian1
Sorcery14
Planeswalker1
Narset1
Legends12
Historic25
LAND PROBABILITY
34 LANDS · 114 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.9%
TURN 554.8%
TURN 676.8%
TURN 789.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS26 COMBOS
Bracket 3
locks the table
- Each opponent shuffles their hand into their library during their draw step
- Opponents can't draw cards during their turn
- Lock
Bracket 3
locks the table
- Opponents put all cards in hand on the bottom of their library on each of their draw steps
- Lock
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
39 cards not in the pool
NOT IN THE POOL · 39
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