COMMANDER · DECK
Everything the light touches
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
29 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
10 cardsInstant
4 cardsLand
43 cardsSIDEBOARD3 CARDS
Creature
2 cardsArtifact
1 cardMAYBE30 CARDS
Planeswalker
1 cardCreature
10 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
6 cardsInstant
3 cardsLand
5 cardsMONEY CARDS·84 CARDS·$938.11
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Planeswalker
5 cardsCreature
18 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
11 cardsInstant
4 cardsLand
34 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land44
Nonbasic37
Basic7
Forest8
Mountain7
Swamp7
Saga1
Urza's1
Creature29
Elf5
Human5
Scout5
Druid4
Elemental4
Insect4
Shaman2
Avatar1
Beast1
Cat1
Centaur1
Construct1
Dragon1
Frog1
Fungus1
Horror1
Kavu1
Knight1
Leviathan1
Nissa1
Noble1
Pilot1
Treefolk1
Warrior1
Wizard1
Zombie1
Party2
Sorcery10
Artifact7
Construct1
Insect1
Spacecraft1
Enchantment6
Centaur1
Class1
Saga1
Urza's1
Planeswalker5
Wrenn2
Elf1
Grist1
Nissa1
Scout1
Windgrace1
Instant4
Lesson1
Legends20
Historic27
LAND PROBABILITY
44 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.9%
TURN 525.6%
TURN 644.8%
TURN 762.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS18 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 20 cards not in the pool
BANNED · 1
NOT IN THE POOL · 20
+ 77 CARDS NOT IN PRECON
+ Ancient Greenwarden+ Archdruid's Charm+ Argoth, Sanctum of Nature+ Avenger of Zendikar+ Barren Moor+ Blood Crypt+ Bloodstained Mire+ Boseiju, Who Endures+ Burgeoning+ Commercial District+ Conduit of Worlds+ Courser of Kruphix+ Crop Rotation+ Dark Depths+ Drownyard Temple+ Druid Class+ Druid of Purification+ Elemental Teachings+ Elvish Reclaimer+ Eternal Witness+ Expedition Map+ Exploration+ Famished Worldsire+ Field of the Dead+ Glacial Chasm+ Golgari Rot Farm+ Grist, the Hunger Tide+ Haywire Mite+ Hour of Promise+ Icetill Explorer+ Insidious Fungus+ Kishla Village+ Kolaghan's Command+ Life from the Loam+ Lord Windgrace+ Malevolent Rumble+ Maze of Ith+ Nissa, Vastwood Seer // Nissa, Sage Animist+ Overgrown Tomb+ Polluted Delta+ Raucous Theater+ Rootpath Purifier+ Shifting Woodland+ Six+ Snow-Covered Forest+ Snow-Covered Mountain+ Snow-Covered Swamp+ Sokenzan, Crucible of Defiance+ Spelunking+ Stomping Ground+ Sylvan Safekeeper+ Takenuma, Abandoned Mire+ Tannuk, Memorial Ensign+ Tempt with Discovery+ Thespian's Stage+ Thornspire Verge+ Tiller Engine+ Tireless Provisioner+ Titania, Voice of Gaea+ Titania's Command+ Tranquil Thicket+ Underground Mortuary+ Urborg, Tomb of Yawgmoth+ Urza's Saga+ Verdant Catacombs+ Vesuva+ Wasteland+ Wastewood Verge+ Wight of the Reliquary+ Will of the Sultai+ Witherbloom Command+ Wooded Foothills+ Wrenn and Seven+ Wrenn and Six+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 62 PRECON CARDS NOT IN DECK
- Aftermath Analyst- Arcane Signet- Beast Within- Binding the Old Gods- Blasphemous Act- Braids, Arisen Nightmare- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Cultivate- Escape to the Wilds- Escape Tunnel- Evendo Brushrazer- Evolving Wilds- Fabled Passage- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Harrow- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mayhem Devil- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Putrefy- Rakdos Charm- Rampaging Baloths- Riveteers Overlook- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Sheltered Thicket- Skyshroud Claim- Smoldering Marsh- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Tear Asunder- Terramorphic Expanse- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
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