COMMANDER · DECK
Ideal Hearthhull
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
10 cardsInstant
9 cardsLand
34 cardsMONEY CARDS·60 CARDS·$528.75
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Creature
15 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
5 cardsInstant
4 cardsLand
26 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic28
Basic13
Forest14
Swamp12
Mountain10
Creature30
Elemental5
Elf5
Insect4
Scout4
Human3
Druid2
Monk2
Snake2
Wizard2
Avatar1
Bear1
Beast1
Cat1
Cleric1
Detective1
Dinosaur1
Dragon1
Dryad1
Frog1
Horror1
Kavu1
Nightmare1
Noble1
Nymph1
Pilot1
Plant1
Saga1
Shaman1
Treefolk1
Villain1
Wolf1
Party3
Sorcery11
Bear1
Wizard1
Instant9
Enchantment7
Dryad1
Insect1
Monk1
Nymph1
Saga1
Wolf1
Artifact6
Spacecraft2
Legends14
Historic20
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS31 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 10 cards not in the pool
BANNED · 2
NOT IN THE POOL · 10
+ 57 CARDS NOT IN PRECON
+ Ancient Greenwarden+ Argoth, Sanctum of Nature+ Arid Mesa+ Assassin's Trophy+ Avenger of Zendikar+ Azusa, Lost but Seeking+ Blood Crypt+ Bloodstained Mire+ Commercial District+ Conduit of Worlds+ Crop Rotation+ Crucible of Worlds+ Cruel Tutor+ Dryad of the Ilysian Grove+ Entish Restoration+ Field of the Dead+ Fire Covenant+ Glacial Chasm+ Icetill Explorer+ Lotus Cobra+ Marsh Flats+ Misty Rainforest+ Mole Man, Moloid Master+ Need for Speed+ Nissa, Resurgent Animist+ Overgrown Tomb+ Planar Engineering+ Polluted Delta+ Prismatic Vista+ Ramunap Excavator+ Raucous Theater+ Sapling Nursery+ Scalding Tarn+ Six+ Snow-Covered Forest+ Snow-Covered Mountain+ Snow-Covered Swamp+ Spelunking+ Springheart Nantuko+ Stomping Ground+ Strip Mine+ Studious First-Year // Rampant Growth+ Summon: Fenrir+ Sylvan Safekeeper+ Tannuk, Memorial Ensign+ Tireless Provisioner+ Titania, Voice of Gaea+ Topiary Stomper+ Toxic Deluge+ Turbulent Fen+ Underground Mortuary+ Valakut Exploration+ Verdant Catacombs+ Windswept Heath+ Wooded Foothills+ Ziatora's Proving Ground+ Zuran Orb
- 51 PRECON CARDS NOT IN DECK
- Arcane Signet- Augur of Autumn- Baloth Prime- Binding the Old Gods- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Dakmor Salvage- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Evendo Brushrazer- Evolving Wilds- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Juri, Master of the Revue- Karplusan Forest- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mayhem Devil- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Night's Whisper- Pest Infestation- Putrefy- Rakdos Charm- Riveteers Overlook- Rocky Tar Pit- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Sprouting Goblin- Sulfurous Springs- Terramorphic Expanse- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
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