MetaMox
COMMANDER · DECK
@wisphrs · 2026-10-13
Whtz, the Bibliophile
339 CARDS (LIMIT 100)ILLEGAL: 1 CARD
DECK $
$12,066.20
MYTHIC
66
RARE
162
UNCOMMON
74
COMMON
37
COMMAND1 CARD

Creature

1 card
MAIN338 CARDS

Planeswalker

13 cards

Creature

49 cards
NAMECOSTPRICE

Enchantment

37 cards
NAMECOSTPRICE

Artifact

86 cards
NAMECOSTPRICE

Sorcery

36 cards
NAMECOSTPRICE

Instant

52 cards
NAMECOSTPRICE

Battle

1 card

Land

64 cards
NAMECOSTPRICE
MONEY CARDS·223 CARDS·$9,618.50
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Planeswalker

8 cards

Creature

26 cards

Enchantment

33 cards
NAMECOSTPRICE

Artifact

61 cards
NAMECOSTPRICE

Sorcery

22 cards

Instant

33 cards

Land

40 cards
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SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
100381622703394245306+
COLOR
W: 97 pipsU: 182 pipsC: 581 pips
TYPES
Artifact99
Equipment15
Book4
Myr2
Phyrexian2
Thopter2
Adventure1
Construct1
Golem1
Horror1
Human1
Infinity1
Juggernaut1
Soldier1
Stone1
Vehicle1
Land65
Nonbasic65
Island5
Plains4
Desert2
Planet2
Adventure1
Saga1
Town1
Urza's1
Weird1
Instant53
Creature50
Human17
Wizard9
Cleric5
Noble4
Spirit4
Advisor3
Bird3
Homunculus3
Avatar2
Hero2
Horror2
Myr2
Phyrexian2
Rabbit2
Thopter2
Warrior2
Archer1
Artificer1
Construct1
Doctor1
Dwarf1
Elemental1
Elf1
Faerie1
Frog1
Giant1
Golem1
Halfling1
Juggernaut1
Knight1
Lord1
Merfolk1
Rogue1
Scientist1
Shark1
Soldier1
Sphinx1
Squid1
Time1
Vedalken1
Weird1
Outlaws1
Party17
Enchantment40
Aura4
Class1
Saga1
Siege1
Urza's1
Sorcery39
Adventure2
Town1
Planeswalker13
Teferi5
Jace3
Elspeth1
Mordenkainen1
Narset1
Tezzeret1
Ugin1
Battle1
Siege1
Legends66
Historic144
LAND PROBABILITY
64 LANDS · 338 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 444.1%
TURN 577.0%
TURN 692.1%
TURN 797.6%
COMBOS30 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite ETB
  • Infinite LTB
  • Infinite turns
  • Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite looting
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Near-infinite card draw for each opponent
  • Near-infinite draw triggers for each opponent
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifegain triggers for opponents
  • Near-infinite lifegain for opponents
Bracket 1
doesn’t raise the bracket
  • Win the game
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite looting
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Near-infinite card draw for each opponent
  • Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite rummaging for all players
  • Infinite self-discard triggers for all players
  • Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite mill
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Near-infinite card draw
  • Near-infinite colorless mana
  • Near-infinite creature tokens
  • Near-infinite ETB
  • Near-infinite looting
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Near-infinite card draw
  • Near-infinite colorless mana
  • Near-infinite creature tokens
  • Near-infinite ETB
  • Near-infinite looting
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Exile your library
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for any number of players
  • Infinite draw triggers for any number of players
  • Near-infinite Treasure tokens
  • Near-infinite colored mana
  • Near-infinite artifact ETB
  • Near-infinite artifact LTB
  • Near-infinite artifact sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifeloss
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite card draw for opponents that control a Wedding Ring
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Near-infinite creature ETB
  • Infinite draw triggers
  • Near-infinite creature tokens
  • Near-infinite card draw
  • Near-infinite untap of all creatures
  • Near-infinite looting
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
CEDH
Not legal
  • 18 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
8 banned cards, 101 cards not in the pool
NOT IN THE POOL · 101
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